Fixed a memory leak that could cause a crash on Mac when downloading many assets.Selecting but not editing the path to a mesh file reference no longer causes a reload.The Subdivision Level setting is now retained when using PNTriangles and switching between modes.Fixed a crash that could happen when loading certain alembic files.Resolved an issue with stray vertices when sub-division is applied to animated, skinned meshes.Fixed a bug with the raster renderer that could cause renders to take twice as long when motion blur was disabled.Fixed a mipmapping error that could cause the viewport preview to diverge from the final exported textures.Fixed a problem with the brush tool that could cause a halo-like artifact when painting overlapping strokes with dark albedo values. Clearcoat material values should now be read correctly on import.Materials are now created with the dither method during import if a transparency texture is found.Improved loading of missing textures in certain cases.Reflectivity is now disabled if not found in the material properties during import.
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